You will need space for whatever you are cooking, if you want to apply that logic then everything has that same hidden cost. The point about needing space for the sulfur is a bit weak. I've played solo for the last few wipes on main servers and haven't been raided once due to how many garage doors I had, and the few raids I did myself required hours of sulfur farming, just to go through 8 garage doors, just to get a few stacks of components and close to no gp. I thought that part of the appeal of Rust was raiding? The fact that you can lose all your shit - or the fact that you can steal someone elses shit. People can make small, secure bases that require ridiculous amounts of sulfur to get through due to garage doors, and raiding almost never ends up being profittable for that reason. Garage doors kind of take raiding out of the equation in Vanilla Rust - you can only raid if you play in a large group that farms all day, or you can raid if you play in a small group that LITERALLY just farms for sulfur for hours on end. The original, natural door progression system worked fine - you got shitty wooden doors, followed by durable metal doors, followed by ultra durable armored doors which require lots of scrap to research and a tier 3 workbench and only come from top tier drops. You get the point.īut garage doors fall under tier 1, yet are the best thing a base can have next to all walls being fully upgraded to high quality metal like on some kind of modded server. Tier 1 armor is garbage compared to a tier 3 full kit. A tier 1 gun is garbage compared to a tier 3 gun. Not only that, they only require a level 1 workbench to craft.Įverything else in this game has a tier progression - guns, armor, defenses, building, etc. They are incredibly easy to find, cheap to research, and very cheap to make.
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